JMS on Usenet
Message
Subject: Re: B5:LotR TLaDiS - Some Observations, Questions, etc. (SPOILERS
Date: 21 Jan 2002 23:42:06 GMT
From: jmsatb5@aol.com (Jms at B5)
Newsgroups: rec.arts.sf.tv.babylon5.moderated
>The wheel had already been invented and perfected in Lightwave. *Use* the
>wheel. If necessary, tweak it some more, but *don't* go to different
>software. To change to Maya is to incur additional work and expense, and
>leave yourself open to the possibility of errors and inconsistancies. This
>kind of thing really pisses me off. The change makes no sense. There are
>times to be conservative, and this was one of them.
>
>
Understand, however, that we did not *have* that software, or those images. WB
had literally lost all the CGI archives we gave them every season. All we were
able to get, at the very last moment, was a copy of the ship files we had
given Sierra for the B5 game. That's it.
jms
(jmsatb5@aol.com)
(all message content (c) 2001 by synthetic worlds, ltd.,
permission to reprint specifically denied to SFX Magazine
and don't send me story ideas)